Blend’s vision is for every teacher to feel confident delivering quality, innovative learning. Every student has engaging learning experiences and opportunities to think creatively and critically. It’s about squeezing the most out of every teachable moment, by blending digital technologies, science or STEM together in meaningful local curriculum contexts for students, to get them thinking deeply.
MOE Accredited consultants work with leadership, teaching teams and students facilitating through strategic planning, hands-on workshops, in class modelling and support to create successful pedagogical change.
SUPPORTING SCHOOLS WITH DEVELOPING A DISTANCE LEARNING STRATEGY
We have been working with a number of schools supporting them with
Developing a distance learning strategy
Online program set-up (e.g. Google, Microsoft Suite, Skype, Zoom, Seesaw) to connect with students or parents
Parent & whanau communication strategies
Pedagogical support for teaching and learning at a distance
Development of lessons plans, resources and hard pack material
CHECK OUT WHAT HAPPENED AT THE DIGI-TECH SHOWCASE
Well, didn’t the school community turn out to support students learning with a future focussed approach!
The digi-tech showcase achieved what it set out to do - allow students to use and share with others how digital technology can weave into what we are learning across our school curriculum.
The new content in the technology curriculum is all about students becoming creators of technology rather than users, so we can better understand and value the impact technology can have in our everyday lives. It starts in the Juniors in an unplugged way. Students shared with parents how computers store information with secret binary codes, how to solve a problem by giving instructions and navigating maps to find the treasure. We even had students creating coded programs and digital books to teach us about their learning around the solar system.
We had over 50 Year 4-8 presenters attend the Senior evening event, putting their coaching hats on to teach others a digital tool or idea they were passionate about. If you made a binary bracelet, took on a kahoot quiz, played our computational thinking game, learnt how to do 3D design or code a game, played the giant piano or made a brainbox circuit - a huge thanks to the presenters. Walking through the rooms, parents and children had their curiosity ignited as they watched robots travel around the globe and wondered how a simple pencil drawing can become conductive. Our Stop Motion studio was a favourite as the Year 4s retold their stories in animated lego and playdoh.